![How can I get rid of or reduce the seams on my normal maps? My texture looks perfect except for this, and its particularly noticeable once the model is exported back to How can I get rid of or reduce the seams on my normal maps? My texture looks perfect except for this, and its particularly noticeable once the model is exported back to](https://preview.redd.it/j4xmkxjoh3e81.png?auto=webp&s=365807fe2b5992b7e69d2a14cb4bcd4826e93ad3)
How can I get rid of or reduce the seams on my normal maps? My texture looks perfect except for this, and its particularly noticeable once the model is exported back to
![rendering - Why is this environment texture image showing only a solid color in the 3D view, using Cycles? - Blender Stack Exchange rendering - Why is this environment texture image showing only a solid color in the 3D view, using Cycles? - Blender Stack Exchange](https://i.stack.imgur.com/bIjI4.jpg)
rendering - Why is this environment texture image showing only a solid color in the 3D view, using Cycles? - Blender Stack Exchange
![rendering - Cycles: How do I exclude the Environment Texture from reflections? - Blender Stack Exchange rendering - Cycles: How do I exclude the Environment Texture from reflections? - Blender Stack Exchange](https://i.stack.imgur.com/NZk52.jpg)