GitHub - deadlykam/TutorialFPSRotation: A tutorial on how to get smooth first person rotation in Unity3D
![c# - Function to rotate player with mouse position is based on mouse distance instead of position - Stack Overflow c# - Function to rotate player with mouse position is based on mouse distance instead of position - Stack Overflow](https://i.stack.imgur.com/yeHjI.gif)
c# - Function to rotate player with mouse position is based on mouse distance instead of position - Stack Overflow
![Make player rotate based on the mouse position in New input system/Character Controller — Brackeys Forum Make player rotate based on the mouse position in New input system/Character Controller — Brackeys Forum](https://forum.brackeys.com/uploads/807/IQKNVVK8TULQ.png)
Make player rotate based on the mouse position in New input system/Character Controller — Brackeys Forum
![c# - Unity 3D - Make character look at mouse with New input system/Character Controller - Game Development Stack Exchange c# - Unity 3D - Make character look at mouse with New input system/Character Controller - Game Development Stack Exchange](https://i.stack.imgur.com/hhTRJ.png)